Compact Squad Benefits
2 posters
Compact Squad Benefits
WARNING: You are not given the option to change your squad at any point in time
Zanjutsu: Regular cap: 200, 0.35% damage increase per point
Hakuda: Regular cap: 200, 0.35% damage increase per point
Toughness: Regular cap: 100, 0.35% damage reduced per point after multipliers
Back Hit: +30% damage
Critical Hit Damage: +15% - can stack with back hit
Hakuda: Regular cap: 200, 0.35% damage increase per point
Toughness: Regular cap: 100, 0.35% damage reduced per point after multipliers
Back Hit: +30% damage
Critical Hit Damage: +15% - can stack with back hit
Kido Corps:
All Kido chants are reduced to 0.3 seconds while the power of each Kido remains the same
First Division:
+15 Attack
+15 Defense
+15 Reiatsu
Second Division:
+20 Hakuda
+50 Hakuda Cap Limit
+30% Higher Back Attack Damage
+10% Higher Crit Damage
+5 Crit Passive
Shunpo Costs Halved
+100% Shunpo Training Speed
Shunko drawbacks reduced
Third Division:
+10% Damage
-10% Damage Taken
Fourth Division:
A healing Kido which can be placed with your mouse
Can toggle between self,party,faction,guild,all heal - heal scales on your Reiatsu
Fifth Division:
+25% EXP Gain
+25% Passive Gain
Sixth Division:
+40 Kido Density Cap Limit
Seventh Division:
+35 Toughness Cap Limit
+15 Toughness
+20 Defense
+250 Health
Eighth Division:
+500 Health
+25% Health Regeneration
+25% Reiryoku Regeneration
Ninth Division:
+10 Zanjutsu
+20 Zanjutsu Cap Limit
+20% Back Attack Damage
+5 Crit Passive
+20% Crit Damage
Tenth Division:
+20 Reiatsu
+200% (300% total) Zanjutsu Training Speed
Eleventh Division:
+25 Attack
+10 Zanjutsu
+40 Zanjutsu Cap Limit
+20 Toughness Cap Limit
Twelfth Division:
+3% Target's Current Health Bonus Damage (Poison)
+10 Attack
+10 Defense
+20% Health Regeneration
+10 Reiatsu
+20% Reiryoku Regeneration
Thirteenth Division:
+1% Damage per Squad 13 member Online
+1 Defense per Squad 13 member Online
Fifth Division:
+25% EXP Gain
+25% Passive Gain
Sixth Division:
+40 Kido Density Cap Limit
Seventh Division:
+35 Toughness Cap Limit
+15 Toughness
+20 Defense
+250 Health
Eighth Division:
+500 Health
+25% Health Regeneration
+25% Reiryoku Regeneration
Ninth Division:
+10 Zanjutsu
+20 Zanjutsu Cap Limit
+20% Back Attack Damage
+5 Crit Passive
+20% Crit Damage
Tenth Division:
+20 Reiatsu
+200% (300% total) Zanjutsu Training Speed
Eleventh Division:
+25 Attack
+10 Zanjutsu
+40 Zanjutsu Cap Limit
+20 Toughness Cap Limit
Twelfth Division:
+3% Target's Current Health Bonus Damage (Poison)
+10 Attack
+10 Defense
+20% Health Regeneration
+10 Reiatsu
+20% Reiryoku Regeneration
Thirteenth Division:
+1% Damage per Squad 13 member Online
+1 Defense per Squad 13 member Online
Last edited by Kien on Fri Dec 30, 2016 9:38 pm; edited 1 time in total
Kien- Posts : 17
Join date : 2014-02-05
Re: Compact Squad Benefits
these are the proper squad benefits. Captains and Leuts will also receive a buff when in bankai/shikai
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